(Cyberpunk) Shadowrun Archetypes Pregens

Alias: StraigthEdge ( Physical Adept Archetype )
High Concept: Stalwart Mystical Swordsman for Hire
Trouble: Peace Was Never an Option
Aspect: The Blade is Quicker than the Eye
Suggested Peak Skills: Great ( Athletics ); Good ( Fight , Physique )
Stunt
Of Course I have “Magic” Sword: Straight Edge has combat focus enchanted in his katana. Give the weapon an aspect. On his turn, he can invoke this aspect to deal a physical hit, with shifts equal to his Fight rating to a mob. This still costs his action, but he does not roll.
Stress: Physical: [1] [2] [3] [4]; Mental: [1] [2]; Resources: [1] [2]; Consequences: Mild; Moderate; Severe

“Haneru Tora”
Aspect: Magically Enchanted Katana

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Alias: Mr. Secarian ( Weapon Specialist Archetype )
High Concept: Italian Crime Family’s One Man Army
Trouble: There’s No Kill like Overkill
Aspect: Always Dressed to “Kill”
Suggested Peak Skills: Great ( Provoke ); Good ( Shoot , Fight )
Stunt
Locked and Loaded: While Secarian is wielding a fully automatic weapon, he can use Shoot to defend against physical attacks on him or nearby allies, even if there are no situation aspects in play to justify doing so. If his defend roll fails, for either him or his ally, he takes stress as usual.
Stress: Physical: [1] [2]; Mental: [1] [2]; Resources: [1] [2] [3]; Consequences: Mild; Moderate; Severe

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Alias: Fiques ( Face Archetype )
High Concept: More than just a Pretty Face, but Quite Pretty…
Trouble: Center of the Universe
Aspect: A Taste for the Finer Things in Life
Suggested Peak Skills: Great ( Rapport ); Good ( Empathy , Resources )
Stunt
Charmed, I’m sure: When Fiques engage an NPC in conversation; you can keep them distracted as long as you can keep talking. IF an ally attempts to sneak past them while you’re talking, roll Fiques’ Rapport. If her total is higher than the NPC’s Notice, you can substitute it for your ally’s Stealth roll.
Stress: Physical: [1] [2]; Mental: [1] [2]; Resources: [1] [2] [3] [4]; Consequences: Mild; Moderate; Severe

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Alias: Helios ( Technomancer Archetype )
High Concept: Ghost in the Machine
Trouble: Too Smart for Her Own Good
Aspect: Mechanical Genius
Suggested Peak Skills: Great ( Will ); Good ( Crafts , Deceive )
Stunt
I AM the Code: Helios can use Will in place of Burglary whenever she is dealing specifically with electronic security measures. In addition; once per Session, Helios can spend a fate point and choose a skill. For the rest of the scene, she has a +1 bonus to that skill’s rating, to a maximum of Fantastic ( +6 ). In the following scene, Helios gains the mild consequence “Exhausted” .
Stress: Physical: [1] [2]; Mental: [1] [2] [3] [4]; Resources: [1] [2] [3]; Consequences: Mild; Mild ( Mental ); Moderate; Severe

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Alias: Spider ( Investigative Journalist Archetype )
High Concept: 6th World Renegade Gonzo Journalist
Trouble: Rage against the Corporate Machine
Aspect: Extensive Network of Underground Oddballs
Suggested Peak Skills: Great ( Investigate ); Good ( Contacts , Empathy )
Stunt
I Know People: When using Contacts to create an advantage, Spider can exchange a free invocation for an additional aspect. For example, on a success Spider can choose to get two aspects with no free invocation, on a success with style Spider can choose to get two aspects with one free invocation or three aspects with no free invocations.
Stress: Physical: [1] [2]; Mental: [1] [2]; Resources: [1] [2] [3]; Consequences: Mild; Moderate; Severe

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Alias: Tech Support ( Decker Archetype )
High Concept: Code Maker, Code Breaker
Trouble: Mischievous Streak
Aspect: Hacker Mentality
Suggested Peak Skills: Great ( Burglary ); Good ( Investigate , Notice )
Stunt
That’s Not Luck, That’s Skill: When making a Burglary roll to overcome computerized security systems, they can immediately improve a failure to a tie or a tie to a success as long as none of your dice is a [-].
Stress: Physical: [1] [2]; Mental: [1] [2]; Resources: [1] [2] [3]; Consequences: Mild; Moderate; Severe

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Alias: Whisper ( Infiltration Specialist Archetype )
High Concept: Now You See Me, Now You Don’t
Trouble: Tempted by “Shiny” Things
Aspect: Slippery as an Eel
Suggested Peak Skills: Great ( Stealth ); Good ( Burglary , Athletics )
Stunt
Won’t See Me Coming: Once per scene, if there’s a player-created situational aspect in play related to Stealth, instead of invoking it they can remove it from play on their turn to get +4 bonus to their first Combat( Fight or Shoot ) attack.
Stress: Physical: [1] [2]; Mental: [1] [2]; Resources: [1] [2] [3]; Consequences: Mild; Moderate; Severe

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Alias: Redline ( Rigger Archetype )
High Concept: Where there’s Wheels, There’s a Way
Trouble: Demon in a Bottle
Aspect: Tougher than I Look
Suggested Peak Skills: Great ( Pilot ); Good ( Notice , Crafts )
Stunt
It Comes “Fully Loaded”: Redline has a “Modified Ford Americar” . It gains a High Concept, and a Trouble. While in his vehicle, Redline gains a +1 to any rolls made to operate it. Once per Session, Redline can spend a Fate Point to give his vehicle a third aspect with one free invocation that lasts until the end of the scene. This new aspect represents some hidden feature of the vehicle that hadn’t been revealed before, like an oil sprayer or an ejector seat.
Stress: Physical: [1] [2]; Mental: [1] [2]; Resources: [1] [2] [3]; Consequences: Mild; Moderate; Severe

Matilda
High Concept: Modified Ford Americar
Trouble: Uh, It meant to do that!

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Alias: Rosetta ( Spirit Shaman Archetype )
High Concept: Spirits are My Friends, Not My Servants. But yeah, I’ll ask him.
Trouble: Not Afraid to Speak Her Mind
Aspect: Underestimate Me at Your Peril
Suggested Peak Skills: Great ( Empathy ); Good ( Will , Physique )
Stunt
My Totem Spirit Calls to Me: Rosetta has a special connection with her Mentor Spirit ( Bear ). Give it a high concept and a trouble. Once per scene, she can invoke on of these aspects without spending a fate point.
Stress: Physical: [1] [2] [3] [4]; Mental: [1] [2] [3] [4]; Resources: [1] [2]; Consequences: Mild; Moderate; Severe

Mother Bear
High Concept: Guardian Bestial Spirit
Trouble: Never Threaten My Family!

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Alias: Vector ( Former Wage Mage Archetype )
High Concept: The Corp Made Me Smart, but the Streets Made Me Amazing
Trouble: Subtle as a Sledgehammer
Aspect: Seen Just About Everything, Maybe Too Much
Suggested Peak Skills: Great ( Lore ); Good ( Provoke , Will )
Stunt
I Make This Look Good: When He attacks with magic spells and succeed with style, he may spend a fate point to prevent the target from checking a stress box to absorb harm.
Stress: Physical: [1] [2]; Mental: [1] [2] [3] [4]; Resources: [1] [2] [3]; Consequences: Mild; Moderate; Severe

2 Likes

This is really great. Glad to see other Shadowrun fans who think that Fate is a great fit for the genre.

After getting back to Shadowrun 5e after playing 1,2, and 3 many years back, I was disappointed with what the rules system had become. No worries, we just adapted it to the Fate system and it worked great.

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