I have an occult/pseudosciencey character in mind for a one-shot and what I think would be perfect is if their High Concept and their Trouble were same/opposite or contradictions somehow.
The only example I could come up with is: Lucky & Cursed
While it’s not quite right for my setting, this clever combination I found on a reddit thread is an example of the kinda thing I’m looking for: Captain Amazing & “Captain Amazing”
I wish I knew what this sort of thing was called. It’s not just a contradiction; it’s like irony but not just sarcasm or facetiousness. I think the Captain Amazing thing is right on the nose because it’s the same thing but perceived in two different ways.
I’m curious if anybody has any suggestions along this line or related?
For more context; the setting for the one-shot contains a bit of occult/pseudoscience stuff in a world where those are fringe. (Fringe is the name of the skill for this too.) The idea is that there is no formal magic system but sometimes spooky stuff happens like a corded telephone rings but it’s not hooked up to anything, a door slowly creeks closed on its own, or there’s a dark corner or closet that doesn’t light up when you shine a flashlight on it. The intention is that the player could come up with this sort of spooky stuff and introduce it through their aspect. Similarly, the GM might do the same through a compel. But a theme of the spooky stuff that happens with this character are the sort where pianos would fall on them from the sky out of nowhere but sometimes they land whoever is chasing them instead.